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	<title>
	Comments on: What does the &#8220;official&#8221; MechCommander 2 patch actually change?	</title>
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	<link>https://mhloppy.com/2026/04/mechcommander-2-patch-changes/</link>
	<description>Data-driven decision making is the only way to go</description>
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		<title>
		By: Vidi		</title>
		<link>https://mhloppy.com/2026/04/mechcommander-2-patch-changes/#comment-47301</link>

		<dc:creator><![CDATA[Vidi]]></dc:creator>
		<pubDate>Fri, 07 Aug 2026 23:36:53 +0000</pubDate>
		<guid isPermaLink="false">https://mhloppy.com/?p=3891#comment-47301</guid>

					<description><![CDATA[Thank you for this!  I always assumed MS did a big rebalance patch that I missed due to not being online back in the day and was curious why all the mech loadout grids and weapons were different than what I could remember.  Here&#039;s hoping someone finally makes a good remaster that doesn&#039;t mess with the game too much and makes it playable on modern systems.]]></description>
			<content:encoded><![CDATA[<p>Thank you for this!  I always assumed MS did a big rebalance patch that I missed due to not being online back in the day and was curious why all the mech loadout grids and weapons were different than what I could remember.  Here&#8217;s hoping someone finally makes a good remaster that doesn&#8217;t mess with the game too much and makes it playable on modern systems.</p>
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