Getting MechCommander running on Windows 10 with minimal crashing (for me)

Before I forget what I did, I’m infodumping how I personally (eventually) got MechCommander Gold (MechCommander 1 + Desperate Measures expansion) singleplayer running nicely on my own Windows 10 system.

These instructions were written for me-and-friends with that level of detail in mind. No effort has been made in the instructions to support any other OS, including Windows 11, so I have no idea what happens if you try these steps elsewhere. This information largely duplicates / collates information that you can already find elsewhere and is minimally unique.

With these steps, MechCommander played great at 1280×720, which could be cleanly upscaled to my monitor’s 1440p resolution with no loss of sharpness.
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Something seems horribly, horribly wrong with LB-X Autocannon damage in MechCommander

Desperate Measures, the expansion for MechCommander 1, introduced LB-X versions of Autocannons. Exactly how they work is a bit nebulous, but combining the in-game information, the official strategy guide, and player-created guides, it seems that each shot either connects or doesn’t (there aren’t separate hit chance calculations), and then if the shot does hit, damage is spread across areas adjacent to the hit — apparently even including to the firing mech if the target is close enough to it.

Combining this information with weapon stats, the expected outcome is a variant of ACs that does more raw DPS, but with less “punch” or penetration because the damage gets distributed across more areas of an enemy mech and so will tend to hit armor instead of managing to deal internal structure damage. That seems like a reasonable-enough tradeoff especially given that they have more generous ammo reserves than the non LB-X versions.

In reality, their DPS is actually atrocious, and I don’t know why.

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